When you are a small Indie developer creating only a few games per year for the Xbox Live Indie Games channel the number of sales you get from one game can have quite an impact on the future of your company. So if the platform you release your game to adds obstacles to the already tough job of selling your game it´s really a problem. Nathan Fouts from Mommy´s Best Games is the head behind some of the coolest indie games available on the XBLIG channel and today his new game “Explosionade” was supposed to be released into the peer review, the final stage of any indie game to be published to the marketplace.
The game is ready and still he decided to wait – he allowed us to bring the reasons for his decision to indienerds and it´s a very interesting read for those curious to learn a bit of the struggles of an indie dev on the Xbox. To read Nathan´s insightful article on the broken top downloads list hit the MORE button.
















