EA fucked up with their servers and gamers have to wait … so what could one do instead?
Playing Rawbots would be an option – especially since it is free for those waiting for Sim City. All you have to do is use the coupon code “SIMCITY” and instead of 29,99$ you have to pay … NOTHING.
You better hurry, because I have no idea how long the coupon code will work.
I already got myself a free copy. Thank you makers of Rawbots!
Since the times I played Populous many moons ago I have fallen in love with god games, a genre not that popular these days. So I am even more excited about this little gem called Reus!
So far I don’t think I have ever played one in 2D – so this will be something special for me.
Just have a look at the video and visit the website for more information.
One of the most original games I played in recent years was Braid by Jonathan Blow. The game mechanics gave a refreshing new spin to time based gameplay and it was truly original. But that was a while back and Jonathan Blow has a new possible hit in the pipeline.
I really like what I have been seeing in the trailer – so have a look:
There was a time when I was really sad the classic platformer vanished from gaming.
Thank you indieverse, that time has long been over.
And there is still so much that evolves with platformers seen in games like FEZ or Urban Space Squirrels or A.N.N.E … just look at the presentation with creator Mo from gamesbymo after the break. Continue reading →
The last Game from Robin Debreuil was a physics based sleepwalker game with one button controls – I liked it a lot even though it was a bit on the short side. So chances are good that Playing in Traffic will be worth checking out too … the trailer certainly is.
It´s been a while, tomorrow I leave the country so it might take even longer until the next post. But at least I have something fun for now – Escape Goat, a retro puzzle platformer from Ian Stocker, the creator of the awesome Soulcaster Series. So it should be worth checking out.
Here is a bit more information right out of the press release:
Emeryville, CA: MagicalTimeBean, creator of the critically-acclaimed Soulcaster series, releases a new take on puzzle platforming. Play the role of a goat, imprisoned for the use of witchcraft, who must overcome the diabolical Prison of Agnus. The sheep are slumbering. And unless you can find and awaken them, you will be trapped inside for eternity!
Key features distinguish Escape Goat for a unique player experience:
A custom-built physics engine enables rooms to morph and reconfigure themselves like a living labyrinth.
Work with the friendly mouse, an innovative NPC helper who can reach otherwise inaccessible areas. Send him up walls and ceilings to hit switches and distract enemies. Find a Magic Hat, and you can even teleport to him!
Redbook audio-style soundtrack featuring authentic 1980′s synths and samples provide a rocking musical experience from start to finish.
Built-in level editor to create your own mazes and machinery.
Over 50 rooms in 10 regions provide a lasting challenge.
“This is my first puzzle game,” says creator Ian Stocker. ”Soulcaster featured lots of strategy and combat, so it was a challenge making something completely different. The goat has no weapons, so you have to use the environment to your advantage. Fortunately, players seem to really like it. The best part of development is watching people discover new solutions to the puzzles. Some people like to use precise timing to try for a shortcut, others take the time to painstakingly alter the room.”
Ian is currently the only developer at MagicalTimeBean, a fledgling indie game company with just two previous titles. Built from scratch using C# and the XNA Framework, Escape Goat took eleven months to complete.
Do you remember Mechanoid Army? Most likely not – and that is a shame, because it´s one cool title! But the developer Mancebo has not given up and the new title looks very promising – and since it has zombies it might have a better chance of success! Let´s hope so.