So the new year is here and I reboot Indienerds. There are three reasons – the Oculus Rift (Virtual Reality), the LEAP (a better Kinect?) and my first game (most awesome game ever).
Let’s start with the …
So the Rift without a doubt has the potential to change the whole gaming market. While casual gaming follows the mobile direction, my guess is that hardcore gaming will go the VR route. And the Rift is day zero!
Ordered my developers version last year and followed the device very closely – this is gonna be big! I hope a lot of indie developers will join in and get some unseen and amazing things to happen on the Oculus.
I think what they have done is already amazing, but it still seems to need a lot of work to be done, before developers can easily implement it.
Looking forward to trying it out though, I can totally see this rock in combination with VR, especially since you can chain them up into arrays!
I wanted to create a game for years. Now that the Oculus is coming I decided to pick up Unity and give it a go. For the time being full-time!
After playing with a lot of ideas the game will be an adventure, set in a world that features a lot of what I loved about the oldschool VR titles.
So models will be rather simple, yet with modern technology nice enough to look at. And for 3D VR it will be nice to have the correct shape for every detail.
So here is a short clip of a work in progress: