Heading to Xbox Live Indie Games, and hopefully allowed to be published, is a great, british game from Zombie Cow Studios “Privates”. It will be free for the PC (thanks to Channel 4), but the Xbox Version might cost a little … i will definately get the Xbox Version of this awesome looking game. I just love the british accent and humor!
This just makes me wish LBP would be available for the Xbox – it´s plain cool what you can do with it.
And they catched the essence of Limbo, Kudos to the guy(s) that made this – AWESOME!!!
You don´t know Limbo? Have a look at my review.
title: Beat Hazard
creator: Cold Beam Games
website: www.coldbeamgames.com marketplace
price: 400 points
If you like music and shooters, then you just have to love Beat Hazard – the game mechanics are powered by the music, and the music comes out of your collection. You can stream mp3 from a pc or just rip your favorite cds to your xbox – and then play trough them. Have a look at Beat Hazard and shoot up the volume!
ATTENTION: Game Rain #1 is over … all winners have been notified via DM in Twitter. If you did not follow me, i couldn´t DM you and your prize went to someone else. Since following me was required i don´t feel too bad about that – and neither should you, some happy winners tweeted me and just think how happy you made them.
So follow me now … there might be another Game Rain.
There are 21 games you can win – and each one of them is a cool title worth playing!
5x Mechanoid Army watch the videoreview
1x Lumi watch the videoreview
3x Crossfire watch the videoreview
2x Kong360 – Gorilla Warfare watch the videoreview
3x Urban Space Squirrels watch the videoreview
3x Ophidian Wars – Opac´s Journey watch the videoreview
2x Soul watch the videoreview
1x Decimation X watch the videoreview
1x Square Off watch the videoreview
How to enter? That´s simple – just visit my twitter, follow me and then find and retweet the following tweet:
Game Rain #1 – win 1 of 21 cool games like Lumi, Crossfire or Square Off – RT and visit http://bit.ly/9xhhns to enter #xblig #xbox360 #xna
What else? Nothing else. This is all you have to do and on August the 6th 2010 i will select 21 winners from the people that retweeted it. Just in time for a nice weekend gaming session!
Is there anything else you can do? Yeah sure – you could leave a comment on this blog with your name on Twitter and tell me which games you would like to win best … if a game is not already gone, i will give you the game you want if you are a winner. Sounds like a good deal, doesn´t it ?
And you could visit the people that made these cool games and gave them to me for you to win – there is a link to their homepage under each of the reviews.
You still want to do something? Well – there are even more videoreviews here on indienerds.com. Since you are here anyway, why not look for something you like!
Gerald from indienerds.com
PS: and a special thanks to www.cheapassgamer.com for support with the contest!!
Aliens invading earth, a mad scientist creating little square creatures to defend humanity and lots of twinstick shooter action – combine this with funny graphics, hilarious sound effects and great music. Now you got an idea what Square Off is all about.
Now this is really cool – this guy made a review featuring 44 games with avatars in it. And we all know how very good most games are that have avatars in them, don´t we? So have some fun watching!
Limbo is a very special game in many ways – it´s an excellent jump´n run, involves cool physics based puzzles, features a very own art style and bestows many, many different deathes to a little boy. Sounds like fun? It is!
creator: Haiku Entertainment
price: 80 points
Pilotwings reborn in an XBLIG game. AvaGlide is a simple but very polished and fun paragliding game featuring your avatar. But this would work just as good without it – three fun game modes and a global scoreboard give plenty motivation. For 80 points it´s a game you shouldn´t miss out on.
I recently read an interesting analysis of an indie developer having a look at his sales figures and how different parameters like pricing or media coverage affected the sales. If this would have been just some dev that has brought one little game to the Xbox Live Indie Games marketplace, it might not be something worth mentioning. But in fact it was the developer of the two hit titles “JoyJoy” and “Crossfire”.
When i write “hit titles”, this feels weird … what makes a game a hit title? When it sells like hotcakes? Or when a game gets reviews telling you that it is quite exceptional and great? I tend to say the second, because those games do feel like hit titles to me. If you don´t know them, then have a look here and here,
I have read about Crossfire a lot, and something i have read sometimes was that it´s too expensive. I never paid much attention to those opinions, because i didn´t think that 240 points are expensive for a title that is very polished, offers fresh gameplay and is a great game on top. But when i read the analysis and the comments to it, it hit me that while in fact it is not expensive, it is perceived as too expensive.
Once you enter the XBLIG marketplace, you see a ton of games for just 80 points. And some of them offer an unbelievable treasure of content, polish and/or gameplay. Games likes Along Came A Spider, Breath of Death VII, Your Doodles Are Bugged! or Urban Space Squirrels come with a pricetag of 80 points. Suddenly a great game has to come at 80 points or it´s expensive. At the same time players buy arcade titles all the time that cost 10 to 15 times that much and it´s not very often that i hear them complain about prices.
The point perception shifts the moment a player changes to the indie marketplace – they are expecting them to be dirt cheap or expensive, there is no grey zone.
There is a need to make gamers aware that games with a pricetag of 80 points might produce an decent acceptable income IF they are hitsellers. And this happens very rarely. Gamers need to see, that while a game is priced at 240 or 400 points, the developers still usually make very little money of them. And that it´s a fair deal to pay less than 3$ for a game like Crossfire.
This is another problem – gamers start to think in points, instead of real money. Somehow 3$ sounds a lot less than 240 points. When “I MA3D A GAME W1TH ZOMBIES 1N IT” sang to me that “it costs less than a dollar” it had a different effect. Developers should start to announce the price in $ and € on the “buy my game” screen. It would shift players price perception back to triple-A titles that cost 60$, making the price look a lot cheaper.
There is a “Point Perception Problem” and if you are a gamer, then start to think in real money again.