Monthly Archives: June 2010

Dark from Andrew Russell


title: Dark
genre: Jump´n Run
creator: Andrew Russell
website: www.andrewrussell.net marketplace
price: 80 points

Dark is at a place, where art is right around the corner. Beautiful light effects and cool sound immerse you into a dense atmosphere. Sadly Dark is too easy and short und will only give you a 20-40 minute gaming experience.

Kong360 – Gorilla Warfare from SpaceDude


title: Kong360 – Gorilla Warfare
genre: shooter
creator: SpaceDude
website: www.kong360.com marketplace
price: 240 points

This is Unreal Tournament with apes and a 3rd person perspective – you play (team-)deatmatch or capture the flag rounds on many levels of different sizes. The overall quality of this game by far exceeds indie norms on the Xbox 360.

Wool from Milkstone Studios

title: Wool
genre: action
creator: Milkstone Studios
website: www.milkstonestudios.com marketplace
price: 80 points

Wool is a sheep herding game – you play a dog that has to bring the herd back from the green. It´s quite simple and fun, but you have to look out for water ponds – stupid as they are, sheep drown easily.

Gerbil Physics 2 from Pencel Games

I know – you expect a videoreview here. Sorry, but Gerbil Physics 2 was not worth the effort in my opinion (yeah – it takes more time to create a videoreview than to write one ;) ).

Gerbil Physics 2 is the successor to the wonderful Gerbil Physics. Please watch the review here first, to know what i´m gonna talk about.

Now GP2 feels very much like the first part, but they expanded the whole concept by adding adventure like elements and “mini-games”. Now this might sound like a good idea, but if you build a game based on physics, you better make sure the gameplay is solid. They did not do that for GP2.

In some levels you get to control “things” – all you get to control them by are the lb and rb buttons on your gamepad, but the things often can move around in all directions based on physics. You see were this is going … you just have to hope they do what you want them to. The worst thing is the very bad programming of those “things” – they behave different each time. Elevators go the first time very high, the next time just a little. Hands you can “punch” with go the first time half into the level and the next time they get stuck way before that. To the end i started skipping the levels where i only saw, that i needed those buttons.

You see the tongue "thing" - it goes up, down, left, right - and you control it with just 2 buttons ...

A lot of levels are build on the idea of getting ONE gerbil from the start to the end. Since it´s physics based, this one gerbil often does not do what you want him to. Now it´s back to the start and try again. But since it´s just this one gerbil, it feels very repetitive. I hate games that make me do stuff again if it´s not enjoyable. Since i was pretty much pissed off because of the “things”, i had no patience to play those levels.

And then there was this obsession with slingshots. You very often have to slingshot gerbils into targets – you press the stick in the direction you want and the further you have pushed the stick, the stronger the gerbil will be shot. The problem is, that the control of the power is not very precise (thank god you at least get a visible feedback) and they love to make you do it again and again.

The level design – yes everything looks more beautiful this time, but if i can´t see if something is actually an obstacle or just background drawing there is something wrong.

There are some really nice levels in GP2, but in a big part of the game they exchanged the “smart” approach for a “just try until you get it right by sheer luck” one – i hate games that work like that.

Now after i had my rant about the bad – here comes the good. There are quite some improvement to the first part.

Every level is now played against the time – the faster you are, the better your rating. You can get a bronze, silver or gold medal for each level. And there is a nice level selection screen now, it even has cute little gerbils in outfits resembling how hard they are.

In addition to the rope, bombs and desintegrator you now get a slingshot (as mentioned before) – it would have been a nice addition if they had not abused it. And if you finish the game you get a machine gun. I never finished it, but in one level you get a free go – i didn´t like it enough to endure the bad levels for it.

If i had played GP2 first, i never would have purchased the very good Gerbil Physics. And now i´m very disappointed, because i was really looking forward to playing GP2.

If you don´t mind repetitive gameplay or say you don´t mind to spend the 80 points just for the levels that are good (there are some!!), then go ahead and buy it. You probably still won´t regret it.

Along Came A Spider from Foley


title: Along Came A Spider
genre: jump´n run
creator: Foley
website: marketplace
price: 80 points

In Along Came A Spider you take on the role of a small spider that has to catch 3 flies in each of the 16 levels. The presentation is simple, but stylish and the gameplay implements some nice physics unseen before in jump´n runs. I liked the game even better than Pixel – and that means something.

Shoot 1Up from Mommy´s Best Games

title: Shoot 1Up
genre: action
creator: Mommy´s Best Games
website: www.mommysbestgames.com marketplace
price: 80 points

Shoot 1Up is a great shooter that brings new gameplay elements to the Shot´em Up genre. Instead of just playing with one ship, you play with an armada of them. But that is not the only thing new in Shoot 1Up – enjoy the review.

Pencel Games Gerbil Physics


title: Gerbil Physics
genre: puzzle
creator: Beringela
website: www.pencelgames.com marketplace
price: 80 points
Short, funny, cute, gerbils in it and you can play with physics. Cool game!

Before you buy Gerbil Physics 2, you might want to have a look at our written review first.