I love beautiful games that try to tell their story in new ways and Karmaflow certainly is looking really innovative. When I watched the trailer and at some point the boss suddenly started singing and it actually really worked for the style and game. Got me convinced, I want to play it.
Currently they have an indiegogo campaign asking for 50k € … but for 55k they will integrate Oculus Rift support, so obviously this is really something I hope will get sufficiently funded.
Watch the video here, the trailer stars after a really short introduction and after it you get the indiegogo video with a bit more gameplay.
Now it’s been a while, but why not some Xbox news right? Well our friends over at VVGtv have taken away all the work from me and prepared the most important this week in a nice video roundup.
Charlie Murder … I had this picture of a poor cat slaughtered in an alley, and a detective trying to find the murder in my head. Talking about how there are WP7 phones in the game did not help to make that picture anything like the last Rambo movie.
Well … that trailer certainly did. Ska Studios are back … now I wish I would still buy Xbox games. Maybe I should make an exception.
And then there is Escape Goat 2 … damn, I am ashamed, because Magical Time Bean does great games and I still have not played part 1. Well … I’ll buy it when they release it on Steam! At the very least looks cool …
… but not as retro as the “A Ride into the Mountains” trailer does. That one is like animated Atari 2600 awesomeness. Somehow I like the style, the gameplay certainly looked like twinstick action where one stick is permanently retired and all you will need is one button. But it is retro.
Finally the most important thing … Phil “cry baby” Fish got it good, Ryan rips him a new one. I hope he does not commit suicide after watching the video. Well … actually I am pretty impartial on that.
Can you believe it? After reviewing dozens of games and being part of the alpha- and beta-testing of even more XNA indies, I finally did it and made a game myself.
It did not even turn out that bad. And it is riding on the technological edge, being designed for the Leap Motion Controller AND offering support for the Oculus Rift (coming soon). Ain’t that badass?
Now seriously. Last year I decided to go into game development because the Oculus Rift was announced. Little did I know I had to wait an eternity to actually get it.
While waiting I was accepted into the Leap Motion Developers program and send a Leap Motion Controller to play around with. Incredible device I have to say and my head started brimming with cool game ideas.
Being a complete game programming noob I decided to start with something small and LICHT little adventure was born. The release version (it will be available on the Leap Motion launch on July 22nd) will offer a single world to explore, but if sales permit it, I would love to add additional worlds to the title. In my head I see another 4 that will all be very different.
The current world also is quite diverse and allows for different game mechanics. It is a bit quality over quantity, or at least so I hope.
The first trailer for the game you can watch below – I would love to hear some opinions. Actually the first trailer I did for a game. And if you get yourself a Leap Motion Controller, don’t forget to get LICHT – it’s only $1.99 at launch. Shameless selfpromotion end.
One of the most original games I played in recent years was Braid by Jonathan Blow. The game mechanics gave a refreshing new spin to time based gameplay and it was truly original. But that was a while back and Jonathan Blow has a new possible hit in the pipeline.
I really like what I have been seeing in the trailer – so have a look: